Template
Inline Skating Storyboard Energy Shockwave
PROMPT
Scene: - Pure white background, no rendered environment, like a dynamic manga sketch space drawn on blank paper - Use @[storyboard_ref] as the direct sequential visual keyframe reference for the entire video - Continuously escalate from beat 1 to beat 16, with action intensity, sense of speed, and visual energy gradually rising - End with a slow-motion energy shockwave exploding during an extreme wide pullback, with cracks radiating outward through the white sketch space Subject: - Use the uploaded character reference, always preserving the same appearance, outfit, helmet, color identity, and inline skating gear - The character performs an impossibly smooth and intense extreme inline skating routine, progressing from the initial push-off to an energy shockwave - Render the character in high-saturation, high-contrast anime colors, with the outfit, helmet, and glowing wheels carrying strong color recognition - The expression is focused and fierce, the body lines are exaggerated and powerful, and the skating footwork includes subtle weight shifts and rapid crossover details Important details: Beat 1 Initial push-off: - Low-angle wide shot, the character explosively kicks off from stillness, with the image perspective stretched long - The wheels glow for the first time, with black sketch speed lines and a few orange sparks appearing underfoot Beat 2 Leaning wheel arc: - Whip pan from right to left, the character leans deeply, and the wheel tracks carve an arcing trail - The clothing hem and protective gear swing with inertia, while the arc is shown with black hand-drawn lines Beat 3 Crossover steps: - Low tracking shot, both feet rapidly cross and switch edges, the wheels cutting fine trails close to the ground - Add ankle micro-adjustments, knee compression, and rebound, preserving the action flow from the storyboard Beat 4 Wall ride: - Upward-tilted camera, the character charges up a virtual wall-riding path, with only black lines in the white space indicating the contact plane - The wheels grind against the surface, producing monochrome debris and a few soft orange sparks Beat 5 Straight rail grind: - Side tracking shot, the character performs a high-speed grind along a black sketch rail line - Convey metallic friction through dense black scrape marks, broken sparks, and wheel rebound Beat 6 Maximum push: - Low rear shot, the character kicks against the ground with full force, body pressed forward into a strong acceleration pose - Speed lines thicken, kicked-up dust and paper-grain particles burst backward Beat 7 Aerial spin: - Orbiting camera, the character spins off the ground, the limbs forming a clear silhouette rhythm - Heavy action smears and afterimages spread around the body, while clothing folds and glowing wheels form circular trails Beat 8 Knee slide: - Low frontal shot, the character slides with one knee on the ground while the other foot controls direction - The knee contact point drags out black dust, scrape marks, and short sparks, while the expression stays intense and intimidating Beat 9 Stair gap jump: - Low-angle wide shot, the character clears a gap between steps, with only minimal lines in the white background suggesting stair edges - The jump trajectory is stretched by long speed lines, and sketch debris in front of the landing point is ready to burst open Beat 10 One-foot balance: - Rapid push-in shot, the character skates at high speed on one foot, the body balanced along an extremely narrow center-of-gravity line - The other foot makes small airborne adjustments, while the wheel halo and ground scrape lines create a strong sense of direction Beat 11 Reverse direction change: - Whip-pan transition, the character suddenly reverses direction, shoulders turning first, then the hips driving the lower body - Inertial afterimages intersect with the new movement direction, forming sharp black crossing speed lines Beat 12 Second grind: - Diagonal composition, the character re-enters a grind, faster and heavier than before - Suggest the rail only through black scrape marks and broken lines, with sparks spraying backward from wheel recoil Beat 13 Top-speed sprint: - Extreme wide shot, the character pulls a long high-speed trail across the blank paper surface - Large areas of white space amplify the speed, while the character's colors become the most striking saturated focal point in the frame Beat 14 Full-speed burst: - Low camera pressed close to the action, exaggerated perspective pushes the wheels and legs forward, the body almost bursting out of frame - Heavy speed smears, glowing wheel trails, and dense air-cutting lines stack together as the action reaches peak energy Beat 15 Power slide begins: - Close-up slow motion, the character starts a power slide by pressing the edges sideways, the wheels cutting into the white paper space - A black dust wall, exploding debris, and splash-like sketch strokes roll up from under the wheels Beat 16 Energy shockwave: - Epic extreme-wide pullback, the character completes the power-slide impact point, and energy spreads outward from beneath the feet - A slow-motion shockwave tears through the white sketch space, with cracks, fragments, dust lines, and orange glimmers radiating in every direction Use case: Animated storyboard video generation Constraints: - Do not add a realistic environment, buildings, or a complete background - Do not animate or include the annotations, arrows, numbers, or handwritten notes from the storyboard - Preserve the uploaded character reference's appearance, outfit, helmet, inline skating gear, and color identity - Preserve the original choreography flow, shot logic, and action escalation order of @[storyboard_ref] - Do not add watermarks, logos, or extra text
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